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CES 2026: AI-powered 3D digital avatars to support refereeing at FIFA World Cup2026

At CES 2026, Lenovo and FIFA introduced AI-powered 3D digital avatars to enhance refereeing at the 2026 FIFA World Cup. This technology aims to improve decision-making accuracy by recreating players' physical attributes. The avatars will feature in match broadcasts and replays, particularly for offside calls, providing clearer visuals for audiences worldwide.

Key points

  • Lenovo and FIFA announced collaboration at CES 2026.
  • AI-powered 3D avatars will be used in refereeing at the FIFA World Cup 2026.
  • Digital avatars will replicate players' physical attributes for accuracy.
  • Technological advancements aim to improve refereeing decision processes.
  • 3D animations featuring avatars will assist in clearer visual explanations for decisions like offsides.

Why it matters

  • This aligns with ongoing trends in sports technology focusing on AI and real-time analytics.
  • Similar initiatives have been observed in the use of technology for improving referee decision-making in other sports.
  • The integration of digital solutions in sports has become more prevalent post-pandemic, enhancing viewer engagement.

Lenovo's partnership with FIFA marks a significant step in merging AI technology with sports, aiming to redefine referee accuracy and enhance viewer experience during the 2026 World Cup.